The Aesir are the progenitor gods of Midgard and among the most powerful beings in existence. Many of the Aesir reside in Ivöllir, the legendary city of the gods. Chief among them is Odin, the Divine Father, renowned for his love of poetry, his infinite wisdom, and powerful magic. The Aesir are as varied as they are powerful, the most influential among them are described here.
Lawful Good Greater God
First among the Aesir is Odin, the Divine Father. It is said that from his great hall of Valhalla, Odin rules over the kingdom of the gods, guarded by the Valkyr, mysterious angels of war employed by the Aesir, and the Einherjar, the souls of dead heroes who have earned Odin’s favor during their life. Atop the Seat of Judgement, he oversees both the battle and revelry of the Einherjar, and the acts as judge to newly claimed souls, as well the other denizens of Ivöllir who look to him for wise council.
Odin is also the patron god of magic, a force he wields without equal. It is said that during the formation of the world, Odin weaved magic into the cracks and seams of the world, binding it together. Mortals have since learned to tap into this weave and perform magic of their own, sometimes at great cost to themselves and those around them.
Domains: Knowledge, War
Other Names: The Old Father, Wise Odin
Neutral Good Greater Goddess
Frigg is the wife of Odin and known for her gentle character. She is the goddess of love and fertility, and among the most powerful of the Aesir gods. Despite this, little else is known of her other than that she resides in Ivöllir with Odin and other members of the Aesir. Prayers are often offered by young women and girls seeking fortune in love and strength during child birth.
Domains: Life, Light
Chaotic Good Greater God
The warrior god Thor is the first son of Odin. Thor wields Mjolnir, a powerful hammer forged by the finest smiths in Ivöllir and infused with powerful magic by his father. Thor is often found with his most loyal servant, and steed, Tangrisnir, lord of the Pegasi. An extremely rare and intelligent breed of horse, they are sought after fiercely by mortals (although it has been some time since one has been seen, making many believe them to be extinct).
It is said that when the earth shakes and and the sky rumbles, Thor journeys to Ivöllir to bring news of another victory to his father’s hall.
Thor is revered for his strength, and respected for his temper. When storms rage it is said that Thor has engaged in battle with another enemy of the gods, and a prayer for his expedient victory is often offered by his Stormguard, mortal priests and warriors who seek to emulate the thunder gods strength and if the occasion calls for it, his wrath.
Domains: Tempest, War
Chaotic Good God
The origins of Bragir are unclear. Some stories claim he is the bastard son of Odin, while others claim he is the child of one of the lesser gods among the ranks of the Aesir elevated to his current status by Odin’s favor. Regardless of his origins, Bragir is the undisputed master of bardic tradition and serves as Odin’s master of song in Valhalla. Bardic tradition is woven strongly into many cultures of Valhalain, with much of the world’s history being passed down through the oral traditions of many races, with few written works ever appearing.
Many bards are able to weave magic into their songs, rousing battered and beaten warriors to fight, focusing the minds of skilled craftsmen, and calming the hearts of hostile creatures. The greatest of these bards join Bragi in Valhalla, where they learn the great songs of Ivöllir and recount the greatness of the Einherjar, which they can often count themselves among, in song for all to hear.
Domains: Knowledge, War
Lawful Good God
Tyr, the warrior god is renowned for his courage, strength, and skill in war. When the Aesir battled against the demons spawned by Loki, most notably the demon Fenrir, Tyr led the Aesir in battle and ultimately faced the demon wolf himself. While he was not able to kill Fenrir, Tyr managed to subdue the beast and imprison him in a location known only to himself and Odin for fear that certain vengeful gods may try to unleash the hound upon the Aesir once again.
In the battle it is also said that Tyr lost his hand in the creatures maw in order to defeat him, and with it some of his legendary battle prowess. Regardless, he is still revered as a master tactician, combining strength and skill with a strong combat intuition and rarely is his command ever questioned.
Domains: Knowledge, War
Loki, the Trickster
Neutral Evil Greater God
Loki is the brother of Odin, and often lives in his shadow. His prowess pertains mostly to deception and mischief, skills he often abuses to achieve what most believe to be imagined superiority over his brother and the other Aesir gods. Legends say that Loki is a master shape changer, and often uses this power to enter the mortal realm without interference from the Vanir, powerful spirits who guard the middle realm against the influence of the Aesir to prevent it from becoming a battleground once again.
The results of these visits are often not what one would expect. During one of his visits he took the form a horse, and gave birth to Sleipnir, the eight-legged horse of Odin. He is said to have fathered many children that are unaware of their divine heritage and a myriad of other strange escapades.
Loki’s more powerful children include the demons Fenrir, the Wolf, and Jormundagr, the Great Serpent.
Lawful Neutral God
Heimdall is the second (or third, this is a point of contention) son of Odin, and half-brother to Thor and Baldr. He resides in a fortress at the gates of Ivöllir where he is charged with protecting the city from external threats that dwell in the multi-verse. He is said to have made several visits to the middle realm in the past, and is recognized as the father of the Human race.
He is said to be able to see one hundred miles by night and hear the grass growing a world away. Armed with the glowing sword Hofud and his trumpet, Giallerhorn, there is little that happens in Ivöllir that escapes the notice of Heimdall. When a fallen hero arrives for judgement, he is first met at the gates of Ivöllir by Heimdall, who opens the great gate and bids them welcome to the city of the gods.
Domains: Light, War